Wednesday, July 28, 2010

8 Bit Computer; $12


$12 Computer: Playpower Wants to Save the World 8 Bits at a Time


SAN JOSE, California — The Apple II computer is long gone, but its heart beats on in the developing world, where 8-bit computers sell for as little as $12.

Now, computer scientists see a way of using those ubiquitous, primitive PCs to help kids learn — by playing games.

"It is about bringing affordable computer learning to the 90 percent of learners in the world who can’t afford a $1,000 or even a
$100 computer," says Derek Lomas, who is leading the team.


The $12 computing system itself defies conventional expectations of what a computer today should be. The soul of the Apple II and a geek microprocessor favorite of the 1970s, the 8-bit 6502 processor is the heart of these computers. It is small enough to be contained within a full-size keyboard and sold for mere dollars. The keyboard also has a slot for game cartridges, and is usually sold with a mouse and two game controllers. Many of these systems are currently on sale as "TV computers" in Bombay, Bangalore and Nicaragua. They are often packaged in boxes emblazoned with unlicensed cartoon art (Mario, Spiderman) and misspelled English ("Lerrn compiters the fun way!") and are bundled with games that would likely be copyright violations in the United States. And like the early home computers sold in the United
States, they plug into a TV screen for display.

Although these computers are currently aimed at the gaming market, envisions using them to deliver educational software and learning games to children in developing countries.

The project will run on machines that are within the reach for millions of families that make less than $3,000 a year, say Lomas and his partners, Jeremy Douglass and Daniel Rehn. Lomas and Rehn are students at the University of California at San Diego, while Douglass is a post doctoral research fellow there.

For most Americans, if the 8-bit processor sounds like a blast from the past, it is. The 8-bit 6502 chip technology, along with the Zilog z80, kicked off the U.S. home-computing revolution, aided in part by enthusiast organizations such as the Homebrew Computer Club.

Early 6502 home computers included the Apple II, the BBC Micro and the Commodore PET. All of them included the Basic programming language.

Creating software and games for the $12, 8-bit computer will be easy, says Lomas. After all, it’s something even fifth graders can do, because the Basic programming language remains part of the elementary school curriculum in many schools in China and India.

Want one? Get one here:

Planet Hively

Planet Hively [Musicdisk]
July 23, 2010

Here is a nice little musicdisk for us to enjoy.

NOTE: You need to have the dingux mouse driver installed to select music.
Get it here:


Woot, my first port!   Was an easy one though, but i can´t describe how happy i am! More to come hopefully.  

Planet Hively by IRIS & up rough

port for Dingux

To be able to select tracks, you need SiENcE´s mouse driver installed and running!!!! Tried compiling with joystick flag but the demo somehow thinks the Dingoo is no joystick...

Copy where you want and add a link to the menu of your choice.
Don´t forget to run before running Planet Hively.

Bug: When moving mouse vertically the volume gets changed. After running, you need to start the demo twice, the first time somehow doesn´t work.

Have fun :-)

Discuss it here:
Author/Porter: eule

Sunday, July 25, 2010

[DINGUX] OpenTyrian

OpenTyrian update from: Sweetlilmre's Blog

Here is an optimised build of OpenTyrian that plays full speed with sound. This archive ONLY contains the executable: opentyrian.dge, please overwrite your old tyrian executable or get the datafiles if you do not have them from:

OpenTyrian @ GoogleCode

LinkOther changes:

  • Key mapping now works (segfault in code fixed)
  • Key mapping now swaps keys if an in-use key is chosen
  • SDL mouse cursor removed
  • Soft mouse cursor removed from upgrade etc. screens
  • Display is centred
These fixes also apply to the GP2X version and the patches have been applied to HEAD in the mercurial dev tree so feel free to build your own :)

Get it from the archive.

Saturday, July 24, 2010

Gnuboy 4D v 1.1

Gnuboy 4D v 1.1
July 22, 2010

SiENcE has updated one of my favorite emulators for DINGUX. GNUBOY4D


-new Scaler (Scale2x) added!

Discuss it here:
Author/Porter: SiENcE

Thursday, July 22, 2010

Creeptea Dingux Demo

Creep Tea
July 21, 2010

Here is a nice little demo for you guys.


I've ported the demo Creep Tea to Dingux.

Discuss it here:

Author/Porter: zeitpunk

Linacuba (Linecube)

LinaCuba (LineCube)
July 21, 2010

Dang this guy is unstoppable. Another tetris clone for us to play with.



         If you like Tetris, you will surely like this game.  This is called LinaCuba (LineCube in English).  Enjoy..... Smiley Smiley

Game Control:

  Start                    : Press Start Button
  D-pad                 : Move the blocks Left, Right
  D-pad/Up           : Flip blocks
  D-pad/Down      : Fast fall
  Exit/Quit              : Press Select button to get back to
                                 the main screen during game play or
                                 Exit the game.

Discuss it here:
Author/Porter: z_man3007

Tuesday, July 20, 2010

Super Mario War – April Fool’s Edition

Super Mario War (April Fools Edition)
July 19, 2010

Dang another port! This time its SUPER MARIO WAR! This game is so much fun have a good time guys.


Guess what now??? Its Super Mario War (April Fools Edition), hehe.   Enjoy... Grin Grin Grin

Game Control:

D-pad          : Move Mario Up, Down, Left, Right
Jump           : D-pad UP

Note:  You need to use SWAP Kernal and SWAP files to play this game smoothly.   This game runs very fine on A330 with 64mb Kernel and SWAP.

Discuss it here:
Author/Porter: z_man3007

… let’s pretend for a moment it’s not late in July.

Tombstone City for Dingux

Tombstone City for Dingux
July 18, 2010

ZX-81 is back and has given us a nice little port of a game from the TI99/A4 era.


Hi All,

Tombstone city is a game developped in 1981 by Texas Instrusment for the TI99/A4.

My very good friend Buzz has developped his own version of this game for Linux, Windows and the Nintendo DS. Few days ago he has ported his game from Allegro to SDL.

See buzz web site for details

I've done several small changes to fit the dingoo screen size and keys.

Discuss it here:
Author/Porter: zx-81
Download Source:

I’m sure someone, somewhere, has fond memories of what looks like a nifty little game!

Faraway – Shooter for Dingux

Faraway (Side Scrolling) Horizontal Shooter for Dingux

z_man3007 brings us another great Dingux port, this time a side-scrolling shooter:


        Here is my first (Side Scrolling) Horizontal 2D Shooter ports to Dingux and its called Faraway.  This is the beta release and I am currently working on it.  So, you can expect the final version very soon.  Enjoy.... Smiley Smiley

Game Control:

D-pad           -   To move the ship UP, DOW, LEFT, RIGHT
Fire              -    A Button
Start             -   Start Button
Exit              -    Select Button

Discuss it here:
Author/Porter: z_man3007

Friday, July 16, 2010

OpenXcom on Dingux

One of the best strategy games of the 8/16 bit age – now on Dingoo:

Well, almost publicly  on Dingux – read more here: and here:

Thursday, July 15, 2010

Python 2.5 v 2 for Dingux

Python 2.5 V2 for Dingux
July 14, 2010

SiENcE has ported python 2.5 to dingux! Sorry i missed the first version of your release SiENcE my bad Sad


Python 2.5 for Dingux V2
* size minimized (~28mb smaller)
* all tests removed from library (not needed)
* added

Python 2.5 for Dingux
* python interpreter
* Modules support
* libpython2.5.a + includes (to build your own python application)
* all Libraries includes (+precompiled *.pyc)

Get to build python yourself. You need to download my cygwin sdk.

To run python on Dingux first run this script.
export PYTHONHOME=/usr/local/lib/python2.5/
export PYTHONPATH=/usr/local/lib/python2.5/

Discuss it here:
Author/Porter: ScIENcE
Download Source:

StarGun for Dingux

StarGun (Vertical Shooter) V0.1
July 14, 2010


         Here is a nice little vertical shooter for you all.  Its called StarGun.  ENJOY.... Smiley Smiley


Game Control:

D-pad      - Move UP, DOWN, RIGHT and LEFT
Y Button  - Fire
Start        - Start the game
Select      - Exit the game or Return to the Main Menu during game play.

Discuss it here:
Author/Porter: z_man3007

Monday, July 12, 2010

Spain rewarded for giving world Dingux


There is such a thing as kharma! Sleep well Booboo!:)

Dingux A320(32MB)/A330(64MB) kernel by SiENcE

Dingux A320(32MB)/A330(64MB) kernel by SiENcE
July 6, 2010

SiENcE has released a new kernel for Dingux, pulling together many of the patched enhancements available in other kernels into one kernel.


    1) RTC (already in boukichi's kernel)

    2) PowerOff (already in boukichi's kernel)

    3) Safe Reset (Start+Select+PowerButton Up) (already in boukichi's kernel)

    4) hold key as SDLK_PAUSE to not lose the compatiblity with some games (already in boukichi's kernel)

    5) TVout support (i2c + fbcon patch)

    6) Swap file support

    7) and future Virtual Mouse support (additional Tool needed !!! Release soon!)

Author/Porter: SiENcE

And a big thanx to Dingoonity for keepin’ things going while SPAIN WON THE CUP!


2H4U (Tetris and a wall breaker)
July 8, 2010

z_man3007 has ported a nice tetris/wall breaker game for Dingux


2H4U, which stands for Too Hard For You, is an open source game, and a mix between a
Tetris-like game and a wall breaker. It requires good reflexes, coordination, and ambidexters
should have some advantages. Will 2H4U be too hard for you ?


D-pad         ---   To move the wall braker Left and Right

R Shoulder  ---  To move the Tetris blocks to the Right

L Shoulder   ---  To move the Tetris blocks to the Left

A Buttons     ---  makes the blocks fall fast

B Button       ---  To flip blocks

Y Button       ---  Pause

Start Button  ---  Start Game

Select Button --- Return to the main menu during game play and EXIT
Author/Porter: z_man3007

Dingoo Megapack 2.0

Dingoo Mega Pack 2.0
July 7, 2010

A new version of Dingoo Mega Pack is released. It's a pack of games, emulators and apps for the Dingoo native firmware.
It's compatible with HK A320 and A330.


*** List of games/apps ***

* Atari800 2.1.0 2010-03-15   (Atari 800)
* ColeCOO 3.1                 (ColecoVision)
* DOOENGINE 0.9c              (PC-Engine / TurboGrafx-16)
* GNUBOY                      (Gameboy & Gameboy Color)
* LynGOO 1.2                  (Lynx) (note, requires lynxboot.img)
* Mame4All 1.0                (MAME)
* O2EM 1.0                    (Odyssey2 / Videopac+)
* ProoSystem 2.0              (Atari 7800)
* SmsGGOO 3.4                 (Sega Master System & Game Gear)
* UnrealSpeccyPortable 0.07   (ZX Spectrum)
* WonderSwan 0.3              (WonderSwan)

* ArcadeVolleyball 0.2
* AstroLander
* Block Breaker
* Candys House
* ChipWorld 1.0
* CommanderCoon 1.0
* Decollation Warrior
* Formula1
* Hell Striker II (aka World Road)
* HexaVirus 1.0
* Landlord
* Link'em Up
* ManicMiner 1.1
* MineSweeper
* Mushroom Roulette 1.1
* Nosebreaker
* Platinum Sudoku
* PoPo Bash
* Rubido
* SameGoo 1.2
* Snake
* Spoout 3.0
* Tetris
* Ultimate Drift
* Wolfenstein 3D
* XRickOO 2.0
* Yi-chi King Fighter (aka Overlord Fighter)
* ZeroGravity

* Dicer 1.1
* GooPlayer 1.1
* Life 1.0
* Mojo
* Old Overclock apps
* StopWatch 1.1
* SML Overclock

Discuss it here:

Dingoo Mega Pack
Author/Porter: Harteex


July 2, 2010

Don't know how I missed this. Thanks to Dingoobr for the news


KETM is a sprite based top scrolling shooter(shmups or twitch) for Mac OSX, Linux and Windows that uses an original combat system desgined just for this title. This system takes the manic shooter approach up a notch and will hopefully make even the most skilled of shmup masters break a sweat ^_- 

Author/Porter: Studio Grey

Alienblaster Updated

AlienBlaster (2D Shooter) Updated
July 11, 2010

z_man has updated this great little shooter. Thanks z_man!


Added feature in Version 0.1:

- Runs much smoother and faster
- All the objects have been scaled properly.
- All the menu and sub menu items have been positioned properly.
- Added PAUSE while playing game (During the game press L shoulder button to pause).
- Added Enemy display map (During the game press R shoulder button to view the map).

Discuss it here:
Author/Porter: z_man3007

Sunday, July 4, 2010

Gmu Music Player 0.7.1
July 3, 2010

wejp has updated GMU again


The major changes since the last release, affecting the Ben NanoNote version, are:

    * New introduction/help screen explaining the most important functions and their button mappings
    * Gmu now remembers the current track and position on exit and resumes on the next start at the same position (can be disabled)
Author/Porter: wejp

Friday, July 2, 2010

Rabbit v Flies Dingux

Rabbit vs. Flies 1.0 - Release!

So today the release of the game Rabbit vs. Flies from the studioBearded Woman & Sons !

Meet version 1.0

The most anticipated event in the world of gaming consoles! Fearless rabbit is now ready to exterminate the hordes of flies directly to Dingoo A320 running Dingux!


Do Bearded Woman & Sons will soon be a website (as long as it is being developed).

Thursday, July 1, 2010


AlienBlaster (2D Shooter) Beta
June 30, 2010

Here is a nice little arcade shooter for us to enjoy!


Hello all,

Here is my 2D Shooter Port, AlienBlaster.  I really wanted to port this and finally got it working.
I like to give special thanks to one of our best dev,  mth for his help.  It still needs lot of works
and I am currently working on it.  So, expect another release soon.  Enjoy....  


D-pad    - Move up, down, left and right

A Button - Regular fire

B Button - Fire Special Weapons

Y Button - Change Weapons

Start Button - Selecting Options and Starting the game

Select Button - Exit and Return to Main menu while playing.

L Shoulder Button - Change aircrafts for Player 1

R Shoulder Button - Change aircrafts for Player 2

Note: Use SWAP Kernal for very smooth game play.

Discuss it here:

Author/Porter: z_man3007

$37 Laptop!


Really. Click here to read more, though it’s slower than a Dingoo!